Map Voting and campaigns
While researching what to write about ETAdmin I discovered a very interesting and nifty feature: map voting.
This feature will allow you to
Filed under: Wolfenstein configuration | No Comments »
While researching what to write about ETAdmin I discovered a very interesting and nifty feature: map voting.
This feature will allow you to
Filed under: Wolfenstein configuration | No Comments »
ETAdmin is not really a mod in the sense that it's just a program, that runs in the background of the server. It reads the events in the log file of the server and sends its commands through rcon to the server. It cannot stand alone without any other mod (e.g. etmain, etpub, etpro) but [...]
Filed under: Wolfenstein Mod | 1 Comment »
Quake Wars is the follow-up game to Wolfenstein: Enemy Territory but set up in a science fiction universe as Quake II and Quake 4.
The game promises to be very exciting since there are additions which will bring it "closer" to other FPS games like BattleField2, and Counterstrike in terms of features and graphics. From [...]
Filed under: Wolfenstein Mod | No Comments »
Many times I’ve wondered why emptying a clip of 30 bullets on my enemy did not only kill him but also did not even hit him! (and if you are playing a MOD which supports hitsounds then you know when you are hitting someone). The reason is simple: many times things are not what they [...]
Filed under: Wolfenstein - Enemy Territory | 5 Comments »